Windows catacurses download
Windows SDL download
Linux curses download
Linux SDL download
Source is available at www.github.com/CuriousRaven/Cataclysm-DDA as always.
Features - Check the changelog for a full list
[ul][li]Zombies will revive after a time, if not butchered (or otherwise dealt with).[/li]
[li]Overkilled monsters now spray gibs around instead of disapearing.[/li]
[li]Smashing corpses renders them incapable of reviving. (smash action or overkill)[/li]
[li]Gasoline can be siphoned from vehicles. Requires a rubber hose for now - these are easier to acquire.[/li]
[li]Most kinds of clothing can be repaired now, using various different materials.[/li]
[li]Inventory management UI improvements, and a new screen to organize worn items.[/li]
[li]Reworked the learning system: replaced XP with Focus.[/li]
[li]Many new buildings.[/li]
[li]Many new multi-stage missions.[/li]
[li]Higher-performance (on windows) SDL-based rendering[/li]
[li]Significantly improved overall performance[/li]
[li]Vehicle physics significantly improved.[/li]
[li]Vehicle UI streamlined.[/li]
[li]Headlights extend much further now.[/li]
[li]Optionally you can switch to using trigonometric distance instead of rogurelike. In other words LOS, light, etc are circular instead of square.[/li]
[li]Sound indicator lets you know how much noise you’re making.[/li]
[li]Turn cost indicator lets you know how long actions take.[/li]
[li]Mostly remove limits on how many items fit in a tile of ground.[/li]
[li]Big batch of new archery items, arrows, bows, crossbows, and associated crafting recipes.[/li]
[li]Numerous bugfixes.[/li][/ul]
These really are just the highlights, we incorporated literally hundreds of changes since 0.5.