[quote=“KA101, post:52, topic:5972”][quote=“Grendus, post:51, topic:5972”]I think the biggest issue with bionics is how many bionics don’t require power, or only require chunks of power to activate/deactivate. For example, what if the expanded digestive system, instead of simply reducing hunger gain, was an activated bionic that doubled nutrition gain while active? What if using the Integrated Toolset required 1 power when used in lieu of tools?
Basically, if bionics had more passive and active power drains and a few of the more overpowered power sources were nerfed (for example, removing clothing as a fuel source Internal Furnace), I think they would be in line with mutations, which are random but have no power drain.[/quote]
And yet bionics already have the difficulty of installing 'em. Internal Furnace already doesn’t accept corpses; having it not accept clothing because people would use it gets Chintzy.
(Expanded Digestion gives more nutrition; Recycler prevents hunger; the latter might be neat to make powered but the former, not so much as it’s a total GI replacement.)[/quote]
As far as difficulty installing them, it’s no worse than cooking up mutagen with the recent changes. You need to get to 8 or 9 cooking to boil up some mutagen/purifier, but you can install bionics with 4 or so in mechanics, first aid, and electronics. Given that you need a ton of mutagen/purifier to guarantee a good mix of mutations, and you can boost your mood and take drugs to improve your bionic install chance (cocaine is a hellova drug), I still think Bionics are easier. Less overhead, and they’re pretty easy to get by butchering Shockers.
Internal Furnace still accepts wood, gasoline, charcoal, and probably a few other sources of energy that I’m not aware of. It’s not like it would be making it unusable (I can’t remember the last time I was more than 10 tiles from something that I could smash or chop down to get some logs or two by fours or heavy sticks), but it would make power something that was harder to scavenge in the heat of battle - gasoline is energy dense but required for gasoline engines, charcoal has a great power/volume ratio but requires prep work, scrap wood requires noisy smashing and lots of volume for storage but is extremely easy to get. Internal Furnace would still be the best power source CBM, but as is it basically makes any other active power source pointless. When you compare it to Ethanol Burner, which will saddle you with a serious alcohol addiction if you rely on it, or Joint Torsion Ratchet/Solar Panels which recharge very slowly, Internal Furnace is instant power on demand with no drawbacks.
Edit: An alternative would be making eating non-food items unpleasant. If eating tattered old pants or chugging gasoline came with a serious mood penalty, it would make it more of an energy source of last resort.