Great news, I am on the edge of my seat to be able to play again, using the reworked zombie spawns and evolution mechanics.
Do you know if this is also going to address the crash that appears to be related to ash creation from fires?
Something to due with this perhaps?
src/assign.h:46 [void report_strict_violation(JsonObject&, const string&, const string&)] line 996:14: assignment does not update value
"material": "powder_nonflam",
"volume": 0.1,
"weight":
^
0.175,
"ammo_type": "components",
"count": 100