Got a segfault while loading a character, get the same one when making a new one
CRASH LOG FILE: config/crash.log
VERSION: 0.D-1922-g89b4125
TYPE: Signal
MESSAGE: SIGSEGV: Segmentation fault
STACK TRACE:
@0x55F425[cataclysm-tiles.exe+0x15F425]
@0x55FFD2[cataclysm-tiles.exe+0x15FFD2]
SMPEG_error+0x4B034@0xE41340[cataclysm-tiles.exe+0xA41340]
_C_specific_handler+0x9C@0x77177FA8[ntdll.dll+0x17FA8]
RtlDecodePointer+0xAD@0x7718908D[ntdll.dll+0x2908D]
RtlUnwindEx+0xBBF@0x77178BAF[ntdll.dll+0x18BAF]
KiUserExceptionDispatcher+0x2E@0x771ADB38[ntdll.dll+0x4DB38]
@0x77A17A[cataclysm-tiles.exe+0x37A17A]
@0x77CCB5[cataclysm-tiles.exe+0x37CCB5]
@0x6E3586[cataclysm-tiles.exe+0x2E3586]
@0x656C46[cataclysm-tiles.exe+0x256C46]
@0x6810C5[cataclysm-tiles.exe+0x2810C5]
@0x83CC41[cataclysm-tiles.exe+0x43CC41]
0x83E1DA[cataclysm-tiles.exe+0x43E1DA]
IMG_LoadWEBP_RW+0x4FABD0@0x142DD80[cataclysm-tiles.exe+0x102DD80]
0x4013ED[cataclysm-tiles.exe+0x13ED]
0x4014FB[cataclysm-tiles.exe+0x14FB]
BaseThreadInitThunk+0xD@0x770559CD[kernel32.dll+0x159CD]
RtlUserThreadStart+0x21@0x7718B891[ntdll.dll+0x2B891]
mods:
“dda”,
“DinoMod”,
“FIC_Weapons”,
“GoodBadDead”,
“More_Survival_Tools”,
“PK_REBALANCE”,
“RL_Classes”,
“StatsThroughSkills”,
“blazemod”,
“Tanks”,
“boats”,
“cityside”,
“craftgp”,
“deoxymod”,
“ew_pack”,
“filthy_morale”,
“makeshift”,
“megaveh”,
“more_classes_scenarios”,
“more_locations”,
“national_guard_camp”,
“no_npc_food”,
“no_scifi”,
“no_reviving_zombies”,
“novitamins”,
“nw_pack”,
“realguns”,
“small_shanty”,
“AAA”,
“bio_mod”,
“Urban_Development”,
“Tolerate_This”,
“ExArch”,
“growable-pots”,
“Medieval_Stuff”,
“seuzpack”,
“modular_turrets”,
“Salvaged_Robots”,
“mutant_npcs”,
“P_Caches”,
“FujiStruct”,
“mapgen_demo”,
“necromancy”,
“GOV_BANDITS”,
“Arts’ Guns”,
“fuji_mpp”,
“manualbionicinstall”,
“Straume_Classes”,
“SD_Winterclothes”