Segfault on loading character or making new one

Got a segfault while loading a character, get the same one when making a new one

CRASH LOG FILE: config/crash.log
VERSION: 0.D-1922-g89b4125
TYPE: Signal
MESSAGE: SIGSEGV: Segmentation fault
STACK TRACE:
@0x55F425[cataclysm-tiles.exe+0x15F425]
@0x55FFD2[cataclysm-tiles.exe+0x15FFD2]
SMPEG_error+0x4B034@0xE41340[cataclysm-tiles.exe+0xA41340]
_C_specific_handler+0x9C@0x77177FA8[ntdll.dll+0x17FA8]
RtlDecodePointer+0xAD@0x7718908D[ntdll.dll+0x2908D]
RtlUnwindEx+0xBBF@0x77178BAF[ntdll.dll+0x18BAF]
KiUserExceptionDispatcher+0x2E@0x771ADB38[ntdll.dll+0x4DB38]
@0x77A17A[cataclysm-tiles.exe+0x37A17A]
@0x77CCB5[cataclysm-tiles.exe+0x37CCB5]
@0x6E3586[cataclysm-tiles.exe+0x2E3586]
@0x656C46[cataclysm-tiles.exe+0x256C46]
@0x6810C5[cataclysm-tiles.exe+0x2810C5]
@0x83CC41[cataclysm-tiles.exe+0x43CC41]
0x83E1DA[cataclysm-tiles.exe+0x43E1DA]
IMG_LoadWEBP_RW+0x4FABD0@0x142DD80[cataclysm-tiles.exe+0x102DD80]
0x4013ED[cataclysm-tiles.exe+0x13ED]
0x4014FB[cataclysm-tiles.exe+0x14FB]
BaseThreadInitThunk+0xD@0x770559CD[kernel32.dll+0x159CD]
RtlUserThreadStart+0x21@0x7718B891[ntdll.dll+0x2B891]

mods:

“dda”,
“DinoMod”,
“FIC_Weapons”,
“GoodBadDead”,
“More_Survival_Tools”,
“PK_REBALANCE”,
“RL_Classes”,
“StatsThroughSkills”,
“blazemod”,
“Tanks”,
“boats”,
“cityside”,
“craftgp”,
“deoxymod”,
“ew_pack”,
“filthy_morale”,
“makeshift”,
“megaveh”,
“more_classes_scenarios”,
“more_locations”,
“national_guard_camp”,
“no_npc_food”,
“no_scifi”,
“no_reviving_zombies”,
“novitamins”,
“nw_pack”,
“realguns”,
“small_shanty”,
“AAA”,
“bio_mod”,
“Urban_Development”,
“Tolerate_This”,
“ExArch”,
“growable-pots”,
“Medieval_Stuff”,
“seuzpack”,
“modular_turrets”,
“Salvaged_Robots”,
“mutant_npcs”,
“P_Caches”,
“FujiStruct”,
“mapgen_demo”,
“necromancy”,
“GOV_BANDITS”,
“Arts’ Guns”,
“fuji_mpp”,
“manualbionicinstall”,
“Straume_Classes”,
“SD_Winterclothes”

Try downgrade to 8800, work for me.

Also this post from C++ mod: Heartwawy

9h

Just a heads up, the updating to the latest experimental (8802) breaks the mod by having the “join” be an invalid mission function for the mission going to the Unknown Bunker.

2 Likes

Still segfaulting :drooling_face:

If you backup tour saves, and thats necessary if you update modded games, try rollback save and game version.
Always made backups, that rule is old and never miss, doesn’t matter what others say.

1 Like