- I found a lawnmower at a zombie corpse. If it is a drop then it is a strange one.
- can install CBM in darkness. It should not.
- nicotine withdrawal should give -1 intelligence penalty according its text, but there is no penalty.
- butchered hellhound drops nothing.
- acid zombies can kill millitary outpost turrets with their acid. I think turrets should be more resistant to acid.
- butchered flaming eyes gives normal meats. It should be tainted i think.
- npc cant reload their weapons and their heads blow off
- A shocker zombie died in a building fire but a razorclaw running into the fire after it anyway and died too.
- “A encrusted zombie leaps from the deep water!” should be “An encrusted”
- following npc gone when i descended into tha basement of a shelter
- pair of sock mitts cannot changed back to pair of socks
- wore clothes should be not used in receipts. The game always use my tailored clothes for it not the unused ones in my inventory. It is very annoying.
- After i killed the shocker zombie in the refugee center, i asked for items as payment. Got no payment, only the trading windows opened.
- opened tin can of meat soup (2) turned into opened tin can when i moved it from a locker to my inventory. Not turned if moved to other places from the locker (i reloaded the game). I was able to eat from it by proximity. After that i moved it into my inventory and it is turned into opened tin can again. The meat soup is not fresh but not old either.