I was wondering if anybody has short or long term plans to move towards a more flexible system of body configuration or limb tracking. What I mean by this is keeping track of specific body parts on players and mobs, and changing gameplay based on it. Eg: breaking a zombie’s leg slows it down, getting shot in the eye means you only have one eye, … pretty much what dwarf fortress has in place, perhaps slightly simpler.
This seems like a large project, just based on glimpses of code I’ve seen. But it seems like something that would open up new options and make future development easier to understand and implement.