Glad to see my boys and girls playing so well; they’re designed to be tough for later-game folks.
They shouldn’t be able to hulksmash walls, though.
120 HP or thereabouts, 10-12 armor, 3 dodge. Headshots and weapon-block tend to be the way to go; I haven’t found a reasonable way around the weapon-block problem but might consider having 'em disarm the player.
Judo should prevent the knockdown but probably not the damage; if not, I’ll take a look once my laptop can get online again. Home net-access has been Out thanks to a fucked-up telco called verizon.
Will look into reducing the cycle time on the CQC so you get more fun mental imagery.
(You of course butchered it when done, John?)