What is the easiest way to store food long term. Meat/fish, the kind that spoils fast and you can hunt in bulk.
I am thinking of building a bank of minifridges in a pseudovehicle, but that might be too much work, or it may get buggy, not sure. Canning in 3L jars would be my favorite roleplay wise, but it seems to take too much in-game time to actually work well. Dehydrating it also seems like a large chunk of time, though I haven’t tried it in bulk yet.
Solution Edit: After some time away from game and coming back, I decided to mark the Smoking Rack as the best option. As stated, the ability to activate it then and walk away, clearly makes it the fastest way to store food long term.
However, for anyone searching this topic later on, I have a few points to add.
- The “Charcoal Smoker” talked about here is listed as “Smoking Rack” in the construction menu (*)
- It can only hold 20L of food at one time. Remember this if you have 150L of Moose chunks sitting around rotting. You can, of course, build more then one.
- It makes A LOT of heavy smoke. Which makes sense, but it didn’t occur to me and I had to move it after first use
- It uses 25 Units of charcoal PER LITER of food. So 20L of food = 500 Units. BUT you want to use it twice to dehydrate it completely. So 1000 units of Charcoal per 20L of Dehydrated food.
- You will obliviously need a way to make charcoal. I built the “Metal Charcoal Kiln” using 4 hot water heaters (40L tanks) and 4 pipes
- The Metal Charcoal Kiln can hold up to 125L of wood. Activating it with the max amount nets you 3000 Units of Charcoal
- The Kiln excepts all kinds of movable wood, from splinters up to logs.
- But keep in mind, in order to stay ahead of rotting, you will need those thousands of charcoal units already made before hand.
- This means that you will need access to a large amount of wood, which is easy enough, considering how many forests are around. But again, you need the wood=charcoal BEFORE you have the meat/fish. Get wood cutting!