Yeah I know, running through the cab of a car and closing the doors behind me is a tactic I use to escape when I’ve bitten off more than I can chew.
I figured this would be something to supplement improvements to AI pathfinding that I assume are in progress. I was thinking that once certain conditions were met (ex: # of ants in a 25x25 square exceeds 10), swarms would begin to exhibit more organized behavior than simply mobbing together while chasing the target.
Some examples:
Targeting the weakest obstacles if no other path is available, rather than the ones obstructing the most direct route.
Encircling the target or cutting off escape routes.
Sending out scouts to find prey for the swarm
Basically, tactical behaviors like those employed by eusocial insects or pack hunting animals in reality.