OK, I understand the Amigara Fault is supposed to be a high-end encounter: there’s an artifact (theoretically one every time you hit the computer?) up for grabs, for fae’s sake.
However, I’d like to know:
Why do the Horrors take 10-12 turns to show up, and sometimes not show at all? I’m not sure how a melee fighter is supposed to do 250 damage per turn…which is what I’d need to do when four Horrors show up around 15 turns after I log off the computer and the cavern starts shaking. Code I’ve got seems to call for 3-5 Horrors, and I’ve averaged 1-2, with a fair amount of 0s. Four was an anomaly rather than the norm.
How did the Horrors one-shot me, as described in the recent deaths-thread? [Short version: second turn, I attack, BOOM Game Over from dark green health and reinforced clothing in all relevant areas. ST 13, DX 10, Dodge 7 or 8, Melee 9, Cutting Weapons 7, Rapier equipped.] Not much to learn from that, as repeated tests proved that that character could defeat 1-2 Amigara Horrors at a time without significant damage, doing about 60 DPT provided that he made his IN roll. (IN 14; he made it more often than not.) I don’t even know where they allegedly hit me.