Greetings fellow survivors. I picked up an old save from more than two years ago, and had it loaded up in the latest stable version, which is 0.F3. I finally managed to have a character who successfully survived for more than a week, and I am stockpiling on some loot. It seems my old dufflebag could no longer carry any more crude wooden arrows on me, so I opted for a staff sling with rocks, which actually works pretty well.
Nothing too eventful has happened that first couple of weeks. I helped the refugee center deal with their zombie problem, started looting a couple of houses in a nearby town, all the while training my skills.
I came by this basic forging guide on the official wiki page, and I thought, hey, that sounds pretty cool. Having my own forge sounds like an awesome idea!
I started off by building a charcoal kiln, chopped down some logs for the charcoal, the mundane stuff. According to the guide, the anvil needs a clay crucible, which needs a clay kiln, which itself needs a decent amount of clay. At this point I wasn’t aware that my wooden stove was actually capable of crafting a clay crucible, and by digging any tile of dirt would give me meager, but enough, amounts of clay for the crucible. Anyways, being the newbie I was, I followed the guide and looked for a river to extract some clay.
Now here is where the scary part, at least for me, started.
I looked at my map and found the closest lake, which is quite the distance from my evac shelter. When I neared the lake, the couple large carps and salmons didn’t matter much, I just looked for the nearest clay and started collecting. Halfway through, safemode paused my job: Spotted a Zombie Amargasaurus!
What?! I used x to span the camera over at the blinking dot on my minimap, and I was SCARED. A HUGE Zombie Amargasaurus, its sprite spanning multiple tiles, just at the edge of my screen. I stopped all operations and ran back to my evac shelter. Oh lord, it was then that I checked my mods list, and I forgot that I had left Dinomods on. After a couple of hours, I went back to the lake side, and now there are TWO of them! At least it seems they were moving away from the river, so I was able to finish my clay collecting quest and ran full speed back home. Oh hell no, I’m never going back there again.
You thought that was the end? I wish it was. I was looting this house in a town, and when I tried for the basement, BAM! A prompt showed up warning me there is a Compsognathus in the way! WHAT? What even is a compsogwhatchamacallit? Why the hell is it in the basement? Frick no! I ran back to my evac base, saved the game and quit.
Since no info was available in the hitchhiker’s guide or the official wiki, I had to a bit of searching on the internet looking up those names just to understand what kind of crazy monster dinosaurs they were. The game did a great job scaring the crap out of me.
So how did you guys handle these dinosaurs? Is there a way to disable this scary mod without ruining my save? I get bug reports saying the game couldn’t find any wildlife field offices, probably related to the dinosaurs? I suppose my staff sling is useless against these behemoths.
Anyways, I am already at level 4 fabrication with 99% experience. I plan to finish my own little metal forge workshep and craft some more durable armor before I return back to the outside. Clearing out the nearest town may be my next goal.