The problem here isn’t that realism is bad. Not at all, after all we live in the real world, where redundantly realism surrounds us, and we know it’s really not bad.
I’m all up to make realism in this game a high point, it’s fun.
The problem is when you try to put realism into the game, and do not actually consider the “game” part.
Most devs don’t have a clue of game design. It’s the truth. They know how to code, and they are awesome at that. They forget to make the new things they add fun though. Or make them even make sense in the game.
Take Dwarf Fortress, the game that will always be the best at what a sandbox simulation can be. In DF, all systems are fun, they are complex enough to let you play with them in a really huge way, and they create the best stories.
“Cats get drunk by licking their paws after they step on booze spills” level of fun. But that game has a design document and only two (i think) developers working on it, with a clear goal in mind. All systems are interconnected. Everything affects another thing, and everything works the way it is supposed to.
But in Cataclysm, being open source, we have more than one thousand different points of view on how the game should be, and all of those people add simulation systems that work only the way they want to and do not interconnect with any other system.
Let’s talk about filthy clothes. It is indeed logical, and i said lots of times before i am in favor of it. It has one major flaw though, it has only one and one way only to clean clothes, with soap and an item that has to be crafted.
Now i have two cats in my home. Having two cats mean i have to clean a lot of cat shit and vomit. And oh i can tell you like ten different ways i have cleaned all of that. Soap, detergent, paper towels, just water, everything basically.
What about filthy clothes in the game where there is indeed towels and detergent and water and even more toxic cleaning products? Oh no, go to the river with a washboard and soap. Sure.
Like Random Dragon said, add realism that adds to the fun and systems and does not go against the idea of realism itself.
Filthy clothes! Realistic! Can’t wash them, only with soap in a river! Unrealistic as hell!