[quote=“Coolthulhu, post:130, topic:12504”][/quote]
I’m not saying “make it a mod”, I’m saying “add an existing mod”.
I match the rudeness level of the discussion. When I get a “what you did sucks” I reply with “no u”.
[/quote]
Pfft, what have you done for the game so far? I’ll have you know I had made the placeholder image for the Wiki a very long time ago, and it was live for about 10 minutes before somebody had made a better one.
[quote=“hazerddex, post:129, topic:12504”]going to have to agree realism is killing this game.
i remember when it first was made before this new team took over.
it had so much potential
tripods
resonance cascade
things from lovecrafts mythos
cyborgs.
mutants.
and yes zombies…
it was basically the si-fi apocalypse of si-fi apocalypse.
now it seems to be digressing into another basic zombie game :([/quote]
Let’s see, other than tripods (there are bipods though) and “resonance cascades” (which sound awesome, what are those?)
Cataclysm still has:
-Things from the Lovecraft mythos
-cybogs
-mutants
-zombies
And to me it’s twenty times more than what Whales had left off on, as good as that might have been, the game still IS a Sci-fi Apocalypse.
Other than clothing, which everyone seems to hate, how is it digressing into another basic zombie game? With all the mods available in World Gen, which includes disabling certain features, you surely can make it as basic of a zombie game as you’d like, sure, but even then it sets itself apart from other “zombie” games.