[quote=“Thwap, post:1, topic:12504”]The magazines, the filthy clothes, the boom cranes, the book learning nerf, now I see on Reddit that electric motors are nerfed, and I’m pretty sure I heard solar was nerfed more at some point.
By the way, how is this “SOLAR ELECTRIC A FAD, GASOLINE REIGNS SUPREME” business supposed to be justified decades in the future? Is this game taking money from Exxon or something?[/quote]Solar panels on a regular car MIGHT be enough to power some of the auxiliary electronics, like a GPS. I don’t know if it will even be enough for the internal car electronics (like the ignition system). Solar power does NOT work well on a small scale at all and a “solar panel-powered car” is kind of ridiculous. Expect to need a small solar farm to power something like a Tesla in real life.
Point is, this game has been run into the ground with neckbeardy “realism” fetishism, and there’s no real reason for anyone who isn’t a Dwarf Fortress enthusiast with OCD to bother since interesting content additions have been inversely proportional to pointless crippling nerfs for ages now.
It’s not even worth lobbying for changes or worrying about mods at this point since there are just so many nerfs and sources of tedium running so deep now. It’s all reached critical mass.
I’ve had few disagreements with the game mechanics, with perhaps the exception of how installing/removing some things is so “difficult.” I have no formal electronics training, but I could easily figure out how to wire a solar panel. This game makes it seem like rocket science.
Myself and the couple people I know who play this have a late 2015 experimental backed up in a couple places and at this point we effectively consider it the final version. I don’t even really have anything to say except this: Grats on running a great game into the ground.
A year from now when NPCs still suck and all those portals still lead nowhere, and you’re busily implementing a realistic toenail growth and trimming system, remember this post.
Adios.