(0.C Experimental) Explosives not working

After I played for two hours,I found fifteen sticks of dynamite, proceeded to a lab and after lighting them, waiting 20 turns, exactly none of them blew up.

I believe a fix for this was merged three days ago. Is your version more recent than that?

Using the build that was just pushed by KA101 (26a989c) I can affirm that dynamite does indeed work as intended - just blew a wall out of a house that was burning down anyway.

Alright, thanks guys.
Can a mod delete this then?

At the bottom of the page there are two buttons “Remove topic” and “Lock topic”. Use them.

Also it’s not like having old forum threads around is a problem, if someone else encounters the same problem, they’ll get their answer.