This may or may not be some kind of late-game thing progressing so… Possible spoiler warning? Hence why I put it here instead of bug reports.
I’ve been avoiding cities for the most part and have had dynamic spawning on, and as I wander around I’m noticing odd piles of rubble, destroyed buildings, things in general I didn’t do and to my knowledge wasn’t close enough to previously for zeds to do damage to.
The piles of rubble are in seemingly random spots, and have no items inside, nor special monsters. Is this a future planned event or something?
If your map shows a big red O, it’s a bombed-out building. If it’s not on the map it’s one of the special map tile features like a dead patrol or scientists. The special map tile versions occasionally contain artifacts, in which case the rubble can conceal some… interesting traps. If they are completely empty? I have no idea. Perhaps they just didn’t make it.
These have been around for a while, so you’re not crazy and they are supposed to be there. c: It’s possible code tweaking has made them more common or altered the chance of something special being in them.
Well honestly, it wouldn’t be odd for entire parts of a city to be gutted by fire. Not very interesting, but it wouldn’t be odd at all.
…
Now we should spawn parts of the city already burned down. New mob, charred zombie. Charcoal should be plentiful here. (mayhap someone more inventive then me can come up with a special zombie in the burnt part of town? :P)
It might also be a mapgen or map handling bug <_<
If it’s exactly 12x12 and square, it’s a map handling issue, if it’s at all irregular shaped it’s an intended map feature.
I did not cause the damage to the Grocery Store, nor did zombies to my knowledge. The odd rubble spans two map tiles, hence why I found it odd. Line of Sight is blocked after about 2 to 4 tiles normally, used the map editor to show the area.
EDIT: My apologies for the horrible MS Paint screencap combos.
Looks like an expected minicrater, though I am also a bit surprised that it spans two map features, I think it actually drops an explosion on the terrain now instead of just turning it all to rubble, which is why the store is all smashed instead of just having rubble in it.