Do other items work with the charging station in your version? I don’t have any insight into the issue but I can suggest that you can temporarily charge your batteries in another item and then transfer them. I’m thinking you’ve probably thought of this though and don’t want to be condescending.
WHY DID I NOT THINK OF THAT? I just assumed it would always be on.
I’ll try that now. (EDIT: Yep it’s working fine now.)
While I’m on the subject… is there any real advantage to using a petrol powered vehicle? Seems like electric should be perfectly good.
What about a hybrid? Does that work yet? My car currently has both a petrol engine and electric engine in there. It says fuel consumption and then gives two numbers. One is yellow. So I assume it’s saying it uses up fuel and electricity.
Would it continue to run off the electrical power if the fuel ran out?
It’s just a matter of resource availability, right now solar panels in particular are pretty OP, so they’re stright up better. This used to be balanced by them being unreasonably fragile as well, but now you have to smash them pretty hard to damage them.
If you have both electrical power and gas power, both will run until you run out of one of them, at which point the other one will pick up the slack. The only drawback to having an unfueled poewer source is the excess weight.
Unless gas has become a craftable material when I wasn’t looking, I stand by what I said. Also I didn’t notice the thread was THAT outdated.
And yes, I know they got nerfed, but that hasn’t deterred me from creating a solar array for my base. I don’t use 2 or 3, either. I’m using 7 solar panels currently, with a plan to have a total of 25 when I’m done. It’s also protected from all sides by heavy armor, since I built it on a farm where zombears spawn frequently.