Teashops very commonly contain fencing books, as well as other ‘gentleman’ items.
Tea shops? Never thought they had fencing books of all things.
It’s mainly a joke at the stereotypical British gentleman, sipping tea and fencing with walking canes et cetera.
Directional emp cbm sounds very powerful. Free emp grenades!
Actually it is just for melee range… You tazer an adjacent robot.
Not very useful for turrets or the like… they explode when they die.
Does an grenade or mininuke manhack explodes when you just Directional EMP on them or they just simply fall down? Those Zombie grenadiers are IMO much more dangerous than hulks.
I don’t know and I am pretty sure this is the wrong place for this.
killing a kamakazi monster before it blows up will result in them not attacking and dying. if their death from functions dictate exploding then they will. but not by default
I don’t know and I am pretty sure this is the wrong place for this.[/quote]
Just asked it when the directional emp was mentioned, gonna test it maybe in the future.
Directional EMP on turrets can actually cause them to simply ‘fizzle out’ rather than explode. But they often explode, still, so just throw your grenades.
Late Winter, Year 1
Ive done well enough. I have an intergrated toolset and 2 ways of charging it, I have a supermobile, and I have silat and decentish armor.
Ive got sufficient food for a season or two, and Im coming up on rifle skill too. I like slow learner, but the combat skills really lag behind what they need to be with it on. Especially the pewpews.
The unrenamed humvee sports its purifier, some upgraded solar panels, water, an aisle curtain exit out the back, an m60 on the driver’s side hood, and a grenade launcher that will be mounted on the back asap. I need 1 launchers, and with half item spawns I dont hold out hope of finding it with a dedicated search. Itll show up at some point, ya know.
This ramrod of a vehicle is completely sustainable for me, and Ive got the mechanics skills to match it. Getting bored, but building my car is still fun for now. Were going south to unknown cities 'Manchester-on-the-sea" being my current goal, waaay down at the edge of my tourist map.
I did move the engine in, the tanks to the middle, and the controls to the center so that I can walk on the steel-plated aisles without interruption. I plated them explicitly for ease of identification of what is a cargo carrier and what is an aisle.
The only other point of interest is a large cluster of size 7ish cities up northeast. I left them alone. Because the evos are out in force. Things like the sparker give my melee character trouble. nightstalkers are pains, and masters and necromancers do exist sprinkled around. The increased spawn rates I play with really help the zeds out.
Im mostly a slime at this point, but have significant amounts of beast in me too. I have immunity to disease, stronkness, and slimey hands and skin. I am pretty still, high adrenaline and greenskin. With my cat ears and animal empathy, I can really get around; though I smell. Not the most useful bunch of mutations, but no complaints here. The barkskin and slimeskin both really make rain a nice thing. slow learner plus bad temper plus rain hurts skill gain.
There is a brute in my evac shelters basement. RNG hates me…
Survived two missed shots from the main cannon of a tank drone, damn things even out of their sight tend to “follow” your tracks sometimes, ¿do they have night vision?
in pks they have medium range nv.
in coregame? no
After 15 minutes of searching trough my files to find the CDDA launcher thingy that downloand the newest version for you, I finally found it and to make sure I never lose it again I place it into my desktop.
This morning I woke up and panicked when I saw half of my files gone, but I found them safe in previous_version folder.
EDIT: I am not sure if I posted into the right thread.
Put on my best combat armor to go knock on the doors of a Hell Castle. Let’s see how that goes…
bring enough ammo and stims and painkillers.
and bring a turret if you can. npcs also work for absorbing the initial waves
[quote=“pisskop, post:13737, topic:47”]bring enough ammo and stims and painkillers.
and bring a turret if you can. npcs also work for absorbing the initial waves[/quote]
I’m trying really hard to keep my NPCs alive, despite their best efforts, so that was out. A SCAR-H, RM20, and some assorted grenades (plus the aforementioned powered combat armor) worked well enough, though. That many of the monsters wandered into the lava moat probably helped, at least with handling the outer perimeter and the things that I could snipe through the windows.
Biggest short-term problem was sniping the arachnotrons before they could shoot me, biggest long-term problem was the massive morale hit from the slaves. Still, it was a nice extended combat encounter and I got to punch a hell knight in the face. I’ll have to try it with only an Ithaca 2021 next time.
I demolished my way into the central room, killed everything except the milling slaves in the back, and found the stairs down, but after the first transition level it said that the stairs became blocked off. Did I miss something, or is that unimplemented right now? Are the hell castles like fungal or triffid sites in that you can get them to stop spawning hell monsters nearby, or no?
My NPC buddy got murdered by a Hulk
My only NPC companion on my current playthrough just died in a hospital when we got separated. I was blinded by boomers and cut off by acid spit. I was trying to make her the first NPC God of the Cataclysm. I just- it’s so easy to get attached if you only have one NPC…!
I found the patient treatment records I needed in the next room immediately after the one she died in…
And then on my way out a boomer dropped maid clothes, something she was wearing, as if to mock me.
I’M GONNA BURN THIS PLACE DOWN.