Aaaaaaaand that’s one building down.
BEHOLD!
Cafeteria/bar/kitchen/food storage complete. Pardon for the horrid edit job. Don’t have an artifact that can see through everything. Only the front area, the cafeteria is lit with sunlight. Everything else is in the dark, using a head torch to light the area up. Considering setting up some atomic lamps to light the place up.
Anyway, east is the main entrance. Two dining areas. Didn’t really have an interior layout in mind. South dining area has some misc. category items; glasses, plates, that sorta thing. Anyway, had to build two walls to separate the two sides, as I was unable to build a roof over that side since the reinforced glass windows don’t count as a wall.
In the center is the kitchen. Dual RV kitchen units and FOODCO kitchen buddies, no reason for it. Onboard chem lab as well. Cooking tools set here, as well as cooking recipe books in one of the cupboards. The cooking rigs is powered by a diesel engine and a truck alternator.
North of the kitchen is a sort of break room for workers. Like I said before, I want the place to look lived in, and in the future I want to have some NPCs guarding the place, so the area looks like it has workers. North of that is a broom closet.
South-west is a bar. Was pondering if I should have placed windows there, but I reckon no windows and two fireplaces is cozier. Wooden kegs to have some choice booze stocked inside.
North of the bar is a sort of workshop for booze and other stuff. Fermenting vats, and a place to store all the assorted booze. Charcoal kilns to make charcoal, and a crate to store them.
Finally, northwest side is the food storage. Food placed in racks according to how I want to sort all the different food items together. The place where the building is set used to be a lab, and there was a dissector in this corner. No way to remove it, so just built a vehicle with a board to block out the dissector.
Anyway, the stairs that lead down to the lab have been sealed off since it was in the tavern area. That said, made some stairs down on the food storage area. The lab is an ice lab, so the room below is for perishable food storage.
And that’s that. This took a while.
Walls are made from stone. Initial idea was to make simple steel walls, but finding steel platings took some time. Rocks are easier to find, and they’re slightly stronger than simple steel. Ceiling is plain wood. Two by fours are easy to get.
Started at Spring, day 1, year 2, more or less. Currently spring, day 58. That said, sorted out every item my survivor had, and destroyed the steel walls that were build since I decided to go for steel. Survivor and her slaves drank atomic coffee every once in a while. Surprisingly, and out of curiosity I used debug to check on the NPC slaves, it seemed like the NPCs seemed to recover from radiation faster than my survivor.
Whew. My survivor will take a vacation and do some exploring. Still got so many buildings to do…!