[quote=“EkarusRyndren, post:8, topic:4249”][quote=“Ideka, post:7, topic:4249”][quote=“EkarusRyndren, post:6, topic:4249”][quote=“Ideka, post:5, topic:4249”]Hmm…
1 square foot seems far too small to me.
1 square meter/4 square feet sounds about right…
It’s kind of weird, though. Trying to figure this out, I was driving in a car at 32 km/h, and the car would advance two tiles per turn. If a turn is 6 seconds, that would mean each tile is ~27 square meters (~88.5 feet)…[/quote]
If you want to get nitty-gritty about it CDDA’s tiles are, to an extent, arbitrary. 4x4 Feet is just what I used for the RMCC and it seems to have worked out well for the purposes I needed the info for.[/quote]
What does that mean though? Why exactly did you need to know that to build the RMCC?[/quote]
I did a Google Sketchup render in my spare time at one point[/quote]
Oh, wow. That’s nice.
Well I guess my question is answered.