Okay, so it looks like I have a promising character running here, finally.
I started with an internal furnace and scent vision, from the android trait.
On Day 1, I found a glowing pin, and 2 bottles of mutagen. Thanks to my robust genetics, I am now terrifying, have full night vision, and infrared vision. No negative mutations so far.
I dropped the pin, so no more random mutations for now.
On day 2, I found a semi truck next to another evac shelter. I was carrying some gasoline just in case, and got it started, and filled up it’s 4 gasoline tanks at a gas station. Its in pretty fine condition, although it lacks 1 roof plate above the sleeping cabin.
Spent the rest of the day getting cooking and mechancis to level 2.
Night 2, couldn’t sleep, tested out my full night vision and looted some outlying houses. Zeds didn’t seem to notice me at all. I made sure I kept them out of my full night vision range, but could still see them as ? thanks to infrared vision. It loos like that has a larger range than full night vision.
Day 3. I drove around the countryside today, decimating wildlife with my car. Found 7 science ID cards, a military ID, tons of generic scientist drops, and military drops. I has so many safety glasses, and 4 kevlar vests in my trunk now. And a loaded grenade launcher.
EDIT: Whee! quaffing another bottle of mutagen gave my the road runner trait. And the only negative it got me was to turn ugly into deformed, and rough skin.
Now I’m pretty noob to the game. I have no clue which skills to get to be able to construct useful stuff, or generally, what to focus on now.
I’m playing with static spawns.
What to do next?