First, I’d like to elaborate on how I saw things pre-hiatus. There were two opposing camps: hyper and hyper realism. Hyper wanted CBMs which you could easily install until you became a post apocalyptic god. Hyper-realism wanted a struggle, not just against the dead, but against life itself. Hyper wanted a one man army vs The Horde, hyper-realism wanted a common man vs himself. Occasionally, hyper-realism mistook difficulty for realism, like back when tetanus couldn’t be cured by antibiotics. And, occasionally, hyperism mistook pop-culture for humor.
Both styles had their flaws and strengths. Hyper was high octane, where every moment was a new OMG fright. Hyper-realism made you doubt and second guess each. Individual. Choice. It was explosiveness vs endurance, sudden brilliance vs planning. And, both were viable play styles incorporated with the base download. You simply picked your mods.
I played both. I had a hyper-realism character that I’d fostered for several months and an Arlington’s worth of hypers.
Now, it seems like hyper-realism has won, because, despite the wiki, I can’t disable washing my clothes. Washing clothes makes sense, because zombie yuck, but sometimes I’d like to drop into a character that doesn’t have to care about the things I’m already struggling with RL. The typical flaws of hyper-realism seem to have been mainstreamed. I could boil my clothes and scrub the shit out of them, or bleach them, or acid bath them (because jeans), but that doesn’t work, in the same way that tetanus could only be treated with royal honey there is only a limited realism with which to solve things.