City size= 8
Spawn rate = 2.0
Item spawn rate = 0.5
NPC spawn rate = 1.00
Monster half-life = 0.85
Starting time = 8
Starting season = Spring
Season Length = 90
Construction Scaling = 100
Static Spawn = True
Wandering Spawns = False (Used to be True, and will go back to True if I see some improvement here in how hordes are handled)
Surrounded Start = True
Static NPC = False
Random NPC = False
Experimental Z-Levels = True
I play with Boat and Experimental Z-Level mods, although I don’t know if the mod for experimental Z-Levels is obsolete or not.
Also, I forgot, that I play with mutate via radiation off since I find it actually makes the game easier when it comes to radiation. I want radiation to have a good chance to kill me if I don’t deal with it correctly instead of randomly mutating.