http://smf.cataclysmdda.com/index.php?topic=4478.0
still getting this bug in version 0.9-1166-glaf62d1
http://smf.cataclysmdda.com/index.php?topic=4478.0
still getting this bug in version 0.9-1166-glaf62d1
any idea when i build will be released that fixes this problem?
Idk but I have a feeling it started around build 180 ish.
I remember someone making a change to the scent system there.
do you think a temporary fix might be to disable scent? if so, how would i do that?
Build #180 Nov. 24
improve scent diffusion to make it faster and use better physics ā phaethonfire
Build #193 Nov. 25
Rebalance monster scent move with respect to new scent changes. ā freezerbunny92
Build #201
Erase scent when we shift. Fix elevators. ā freezerbunny92
These are the culprits of āWacky Scent Syndromeā.
[quote=āCherry, post:5, topic:4250ā]Build #180 Nov. 24
improve scent diffusion to make it faster and use better physics ā phaethonfire[/quote]
From the sound of things itās this, not the others.
Iām not sure any of the things you listed off are the causeā¦ I just got a wacky scent error and looked at the cords, Iām in a lab and the error is coming from a bionic storage room, thereās nothing in there.
EDIT: I stand corrected I canāt find any reason for the errors. Itās showing up in a teleporter room now thatās still sealed.
Iām getting the same error in v0.9-1178-g946b9c3. Started while exploring lower levels of a labā¦ Now it pops up randomly no matter where I go in the worldā¦
Some screenshotsā¦
The scent-map overlayed over the normal map. It is not pretty on the eyes.
Scent Map
Normal Map (Viewed in Debug)
The Bionics Storage room near the middle of the screen (The one with the door shut but containers open) Then the Teleporter room in the lower righthand corner, and now itās a teleporter room off-screen.
Bug from version gb784215
anyone know if WSB(Wacky Scent Bug) has been fixed yet?
I think itās at least been identified; see here.
it looks to me like itās been fixed, iāll give it a try and find out.