Vehicle Additions Pack (Updated December 8)

Okay, it’s not a very robust update, but wow did it take a lot of testing. Most of it was making blob parts less button intensive.

Vortex Generators now no longer take up engine space/power. It works like a reactor now, shove the core in and activate it via the controls. Right now they generate around 500 battery per hour, resulting in around 12,000 energy per day. The change does make them finite, but it’d take approximately 450 in-game years for that to happen.

Finally fixed that error plaguing blob turrets.

Gel Generators also work the same, creating 25 power per hour at the cost of 1 blob feed.

All blob growing cycles no longer need blob feed to grow, just time. However, you get less feed per craft. On the other hand, once you have your blob factories set up, they can just nom the corpses to make blob feed.

Some blobs can be split up (disassembled) and made to regrow, these are: Gelatinous/Oozing/Gray masses, Gel shooter, Gelacier, Gelectrode, and Biter.

Gelatinous/Oozing/Gray masses and the Amorphous Heart have some car-jack capability.

The blob was missing a long range option, so the Heart gets yet another ability. Engine, Controls, Seat, and long range artillery.

Removed the tooth growing mechanic, as it was mostly unnecessary considering how powerful blobs already are.