Official Mac OS X Experimental Console
Official Mac OS X Experimental Tiles
This is an unofficial Mac OS X Experimental build. These builds are similar to the official experimental builds as they use the latest source code from the master branch. It was built with Tiles (SDL), Sound, Lua supports and translations (starting on 7965+). It supports all mods. The source is available here. It requires OS X 10.7+.
NEWS
[ul][li]May 6th 2016: Now that there are official OS X experimental releases, I will stop building unofficial releases.[/li]
[li]April 12th 2016: Added console build.[/li]
[li]February 28th 2016: Updated SDL libraries.[/li]
[li]December 23rd 2015: Moving to Github for hosting the builds.[/li]
[li]December 3rd 2015: Starting on 7965, builds will also include translations.[/li][/ul]
It opens but all I see is a black unresponsive window. Is there something wrong?
There is most likely nothing wrong. It can take a while for the game to load completely before you see the main menu especially on the first load where it has to write a few config files. On my MacBook Pro Mid 2010 (Intel Core 2 Duo, 2.4 Ghz), it can take between 5 and 30 seconds to load. Just be patient.
As an alternative, you can try enabling [tt]Software rendering[/tt] (Options -> Graphics). It seems some implementations of OpenGL on OS X have problems with loading textures in VRAM. On my MacBook, enabling Software rendering sped up the loading process by about 8 times.
It does not work? Can you help me?
I can only provide limited support for these builds. It was tested to work with a clean install of OS X 10.11 and a clean install of OS X 10.7. I compile it on OS X 10.9 and it works there as well. If you leave me a comment with a good description of the problem, I might take a look and fix it.
Where can I find my save games, my config options, my templates and my memorials?
They will be located in [tt]~/Library/Application\ Support/Cataclysm/[/tt]. This also means that they will be preserved when you will update the game bundle. There should be at least 18 ways to access that directory if you cannot find it.
Can I install another sound pack or new mods?
Yes, you can install a new sound pack or new mods in [tt]/Applications/Cataclysm.app/Contents/Resources/data/[/tt]. Unfortunately, they will be lost if you update the game. You will have to install them again. I suggest you try the ChestHole sound pack. If you are using build version 7965 or less, you should use the old ChestHole sound pack.
How do I update to a new version?
Download the new version and simply drag the new game bundle into the Applications folder. Nothing else is required. That will unfortunately remove any custom mods or sound pack you previously added.
Will you do a curses build?
Maybe later. If you prefer playing without tiles, you can still do it with the tiles version by going into the Options -> Graphics -> Use tiles and change it to false. As of April 12th 2016, I will now be producing a console build as well. Thanks to the efforts of patternoia for the proper scripts and makefile.
When are you going to provide new builds?
I will build the latest version at least every Friday and upload it on Github. There will be times when interesting features, changes or bug fixes will come up and these will incite me to upload a fresh build. Just have a look at the releases on Github once in a while.
I would like to thank you for this build.
Every thanks message is appreciated. You can also buy me a beer by donating bitcoins to 1CucrZu8kzRDStonLJ5Qj67zoj2EW3D9ga .