I did one rebalance so far (since 0.C stable).
Left some of the traits only partially balanced (went conservative with balancing), others totally unbalanced (because they need a total rework and point costs won’t help here).
Traits that can’t be balanced with points alone are:
[ul][li]Liar/Pretty/Ugly - NPC interactions are very world setting dependent. Should probably be disabled for NPC-less worlds[/li]
[li]Inconspicuous - Should be dummied out for now, it does (almost) nothing[/li]
[li]Good memory/Forgettable - Depend on skill rust setting. Likewise should depend on rust settings, but can’t, because those aren’t tied to worlds[/li][/ul]
For others, suggestions are welcome.
Trait being fatal when ignored isn’t enough of a reason to bump it to +5 or anything above that. It simply means you need to collect inhalers.
It should probably lose that sleep interrupt thing, though. It’s annoying and doesn’t really serve a purpose.