I think thatās just an extension of the inner āmin-maxā a lot of players have unconsciously. You play with what the default is but take the āfree pointsā to get the things you want. Sometimes its about a challenge and balancing the challenge. For me, I have a vague character concept and I try to play with that in mind.
For the record, the reason I created this thread is I caught myself making a new toon and taking pyromaniac again. I really enjoy the āflavorā it adds to my ācurrentā character who also has the psychopath trait. I find myself writing little notes about a story on the character. (Maybe Iāll write it out one day if there is a forum for that.) I find myself trying to look at the world from the survivors perspective. āWhy canāt I just light this house on fire? Whoās going to catch me? Thereās no cops anymore! I can just do whatever I want, social norms are dead and I donāt need to live by their stupid rules anymore! Yetā¦, what if there is something I need in there? Maybe this time I wonāt burn it down⦠maybe. But next timeā¦, next time I light it up!ā
Anyway, I figured if I have a penchant for selecting a specific set of bad traits, perhaps others did too. Sometimes people have really nifty reasons for taking the traits they do. For example, I havenāt tried any of the ābad healingā traits, but now I just might based on the reasons above.
There are also a few bad traits Iāve come to avoid. I had a character with chemical imbalance and Schizophrenic and I had to debug them off because they got to be super annoying.