It’s sort of 3 in one. Do they stack with mutations? Eg. if I have prime strength and Muscle Augmentation CBM do I get 8(17) or 10(15)?
Can I stack 2 Muscle Augmentations for +4 (guess not)
And can I activate 2 hydralic muscles for +40 bonus?
[quote=“SpadeDraco, post:17720, topic:42”]Stat enhancing cbms don’t stack. You only get one boost from them.
The best way to do Alpha is with less than 15 in all stats. This will get you 17 in all stats with Prime plus stat boosting cms. Alpha is for generalist characters. If you plan on specializing in the use of a single stat above all others then you should maximise that stat in character creation and take a mutation path that boosts it greatly. For example: a zui Quan using slime would dump Str (It’s going to drop to 1 anyway from the slime mutations) boost int and wind up with 30 or so int in the late game.[/quote]
I see. I just saw that old post (of yours, ironically)
[quote=“SpadeDraco”]You are correct. Stat 1-6 gets you a 8. Stat 7 gets you 11. Stat 8-14 gets you 15. And finally stat 15 gets you 18.
You might also consider getting the lesser boosts if you’re okay with sacrificing perception a bit further. With Elf and Troglobyte mutations (Or pre-threshold Alpha I think) you would come out 19, 19, 19, 12 instead of the 18, 18, 18, 15 that alpha would give you. Perception doesn’t really do much over 12 unless you’re using them kitaners alot.[/quote]
But it seems this is no longer possible in a multiple pool game.
Thank you for your answers.