[quote=“Zeebie, post:16818, topic:42”]I’m trying to figure out the encumbrance system but I can’t quite figure out what is going on:
Right now it says:
Torso (1) 1+1 =2 (-2)
I have one encumbering item, my backpack. And if I put on a trenchcoat (fits), which is supposed to be encumbrance 0, it changes to:
Torso (1) 1+2 =3 (11)
Can someone help me decode this?[/quote]
I thought I could for everything but the numbers don’t make sense, but I’ll explain layers. The numbers are vastly different than this older experimental version I have. 0 encumbrance for an outer layer coat? Waht?
There’s 4 layers
Close to skin - undergarments tight clothes
Normal - Shirt/pants goes over over skin
Outer - Coats (like trench) and things like Ski pants/ Waders etc
Strapped = Things you strap on, like backpacks, belts, chest rigs, etc.
#'s. Torso (A) B+C (X)
A - no idea, this is all zeros in my version does it finally have a use?
B = total from all 4 layers once it get’s to 10 it starts to add an extra penalty for that spot to C
C = Penalty
X = warmth/cold you are. It’s also color coded along with numerics: green = fine, yellow = warm, red = hot, cyan = chilly, blue = cold/warnings on frostbite
I believe you can have 2 items on each layer before it adds an extra penalty to C. I’m not 100% sure here. Either way everything adds up to total encumbrance.
When the B get’s to 10 it adds +1 to C.
For each item over 2 for a layer it adds more to C (along with what it’s adding for overall encumbrance), I believe it’s +2.
You can also only have 2 of any specific item. 2 backpacks etc.
If you hit @ then hit tab you can move to through the areas. Stop in the Encumbrance spot and arrow keys up/down and you can check what each penalty is also.
You will have encumbrance it’s mostly just try and minimize it if you need to fight. Have melee penalty is not huge if you are a ranged/shooter person. Big ones for hands/eyes/legs is bad, you will not hit very often.
Sorry I couldn’t help more.