Tips, Tricks, and Newb Questions!

[quote=“Rot, post:16681, topic:42”][quote=“TeSparg, post:16680, topic:42”] So i have made a caracter spawned in a school and got tons of GREAT books…now i sit on level 6 on fab,surv,elec and other skills like mecanics…the question is: “What do i do now?”

  1. do i continue to read the rest of the books (trowing ,rifle ,marksmanship etc) in my base?
  2. do i build a vehicle or repair one and then go to get quests?
  3. do i loot more of the town nearby?
  4. do i start killing zombies to get the fighting skills up?

(sorry for eny bad english)[/quote]

The best course of action is to read all books, get a good weapon, stockpile a whole bunch of food and clean water, and train with said weapon.
Once you get dodging, melee and either piercing, cutting or bashing to 3, you should focus on repairing a vehicle and traveling wherever you want to go.[/quote]

TY,but i curently have a pneumatic rifle and lv 3 in rifles…dose that count?(i didnt build the caracter for range but i have the mod that changes your stats, “statsthroughskill IV”.)

And i find it hard to train dodging…eny sugestions?

Pneumatic assault rifle is a very good gun, cheap ammo like pebbles you can make with only 2 rocks.

Best way to train dodging and melee skills is equip all clothes available so it encumbers you but will also protect you. Then find a melee weapon and single zombie and start moving around it and/or swing your weapon at it. You will dodge the zombie and your attacks will miss, but you will also train your skills. The large amount of clothes you are wearing helps prevent injury. Once your dodging is at 3, remove the encumbering clothes and kill the zombie.

The reason I focused on melee is that eventually your gun may run out of ammo, so it’s best if you have a backup melee weapon for being silent or to conserve ammo.
It’s always good to have a backup plan ready and available.

Here is, far and away, the very best way I’m found to train dodge:

Find a boomer zombie, all alone. Use an MP3 player and/or other morale boosts to try to keep you focus up, then wait.

Boomers have VERY low damage and never do the “deep bite” thing. Their chance of damaging your clothes is fairly low.

A boomer can raise your dodge to 4 before it gets too easy to train… but actually, if you’re willing to be a bit more patient, they can raise it to at least 7 (never bothered getting higher, heard it goes to 10, maybe even higher than that). The secret is when they spit bile at you - THAT can train you higher.

So it takes a while (they only spit every few rounds), but it hurts you the least, trains the fastest (because you can do it with low encumbrance, so you actually dodge), and doesn’t risk infection from bites.

101 Farming needed!
Mostly how do the new vehicles & stuff make farming easier and faster?

drive it along and it digs the mounds/ plants the crops etc… much faster than you can. And with less keystrokes.

So what do I need?
A tractor, naturally, but what vehicle parts and how do they operate?

seed drill, um… I forget. Sorry. My answer was intended to answer the question you asked and let someone else take the heavy part. I’ve not messed with that stuff yet. Only seen a tractor or two and heard people talk about it.

You can build your own custom vehicles to do a full plant in a single pass. Doesn’t HAVE to be a tractor. Sorry I can’t be more helpful on this topic.

yea bro strap a reap, tiller, and seed popper in concession and mow your lawn.

Is there a way to somehow load a shopping cart into a vehicle?

No, but if you make a “folding” version, you can.

Folding extra-light frame is made from 4 pipes, just like a regular light frame, casters are already foldable, and the wire basket can be converted to a folding wire basket quite easily.

Personally, I think it would make more sense to either A) make all vehicle parts “foldable” at the larger of their part size or their storage space, or B) make all 1-tile vehicles inherently foldable with some rule like I mentioned in A.

But that hasn’t been done. I did make the folding parts pack to help with some of that, though.

Reaper, plow, seed drill.

But otherwise, yeah - you can have all 4 on one vehicle and get it done in one pass: harvest, plow, plant again.

The vehicle cameras don’t have a long range vision radius, how do you improve on that?

How works the UPS charging station? Should it be on the same vehicle tile than a battery to do its magic?

Nope, just install it anywhere on your vehicle then manually turn it on/off via your vehicle controls. To charge items with it, drop them on the same tile as the UPS charging station; make sure it’s turned on and that your vehicle has power to spare to begin with. Every tick generates one battery charge worth of power. If you drop multiple items on the tile I believe they’ll be charged in order, from first to last.

Is making a solar-powered motorcycle possible, aka can you draw enough energy from solar cells to keep your electric Harley moving?

depends. How long do you want to keep it moving and how long?

1)How can you make tons of batterys?
I need them for my welder to get a vehicle going but i dont want to raid enymore because of hords!
I know you can make the from vinegar…but is there eny other way to get them faster?
2)With the new vehicle sistems…is it posible to have a fast car and have it all out of heavy frames and armor?
3)Can someone recomend a way to build a turet early on and put it on my vehicle (i have all the stock vehicle mods + turets)?

TY in advance!

  1. Book recipe

  2. lemon/grapefruit/orange/ other citrusy fruit

3.scrap metal of almost any variety.

  1. Chem making of… 2? I think.

Rather than getting more batteries work on getting a working motor/ pedals + alternator and a vehichle battery and get a vehichle mounted welder crafted. Should work better for you than attempting to build 10,000 batteries to use for all your welding purposes.

You could also try UPSing it. But its unlikely you have the fairly rare parts for that, and I wouldn’t recommend it anyways. Better to use for stuff that needs to be more mobile, or that can’t be mounted to a vehichle.

How does the shooting system work? I understand that using [.] steadies your aim, but how about the different aiming options between [a] to aim and fire, [c] for careful aim and fire, and [p] for precise aim and fire? Is hitting [a] the same as just hitting [f] again? Is hitting [c] or [p] equivalent to just pressing [.] to steady your aim a bunch of times before firing?

I have a health mod of -95 since some days, is it related to alcoholic addiction ?

Unlikely, unless you’re heavily addicted and in withdrawal (active, not asleep) for most of the time.

This is all based on my observations so far, but this is my idea of how the aiming system works:

Shooting without aiming: Most inaccurate, won’t hit stuff at long range probably, but really good for shooting zombies at point blank. Shots tend to do minimal damage and be grazing hits because you’re not aiming.

Aimed shot: Slight accuracy boost, least amount of time spent aiming, less damage penalty for shots because you’re aiming.

Careful shot: Inbetween Precise and Aimed. Medium amount of time spent aiming, more damage done, more accurate.

Precision aim: Biggest accuracy boost enabling you to shoot at long range without missing too much, longest amount of time spent aiming, shots do full damage instead of being grazing hits.

Not sure if aiming affects critical hits and headshot chance, though.

Also, is there a difference between Chesthole soundpack and RPFSounds? They both seem to share the same gunshot sounds.