How can one know if a minifridge works or not? Can one put his hand into it and then knows if it is cold enough? Or as long as there’s power in battery it is working?
[quote="§k, post:13962, topic:42"]How can one know if a minifridge works or not? Can one put his hand into it and then knows if it is cold enough? Or as long as there’s power in battery it is working?
All parts are dark green except that the solar panel is light green.[/quote]
Try putting only one bottle of a drink, soda or something inside. After at most a minute it should have the (cold) attribute.
Also about fridges, why doesn’t everything inside become cold?
Is it just me or does fire only seem to last a few seconds now? I remember fire lasting longer in the older experimental builds. I am playing on 0.C-12453-g45df892.
[quote="§k, post:13964, topic:42"]Thanks. I put a cola into the fridge, and it didn’t turn cold. I have repaired the solar panel, and will see if it helps.
edit: I should have installed a control and turned on the fridge. xD[/quote]
You need to turn it on via the vehicle controls. The best way to tell if it’s on is to go to the controls and look at the prompt; if it says to turn it on, it’s off. If it’s to turn it off, it’s on. Some things will become cold but others never will, even though they are. Mostly drinks get cold. Try putting a soda in it.
Does dying in your world, then making a new character affect what type of enemies there are? My first character survived till’ the middle of summer and now, my next character is barely surviving his first days due to all those firefighters, smokers, brutes, grapplers, survivor-zombies and other crap that’s walking around…(though he DID find some pretty sweet loot too - a silver athame and fire axe on the third day is pretty sweet)
I am using PK’s rebalancing so it probably affects this too but i don’t know to what extent.
I have set it up so that using it once will ‘unseal’ it, and when it ages to a point you may drink/activate it.
I also want to set it to rot once unsealed, so that not using it will rot it.
Can I give it different properties as a rotten item than as a properly used one?
Effects, mostly.
kill triffids and funguses for theirmeatbits and fluid sacs.
water put into and siphoned from a water tank wont cause food poisoning no matter the source
Idk if health matters. if it does gummy vitaims provide 1 whole nutrient so maybe its food theyll eat?
I do love em. I am considering making a mansion and near by 4 house hamlet into a castle and village. The little buggers get cool armor and decent weapons so we can mutilate zambies together.