A chem lab is a chemistry set that uses the vehicle power system - chemistry sets have a built-in hotplate (that’s what uses the power).
A kitchen is a hotplate that uses the vehicle power system (so, same as chem set), has a pot, and has a water faucet.
So, install a chem lab, install a water faucet on it, and throw a pot in chem lab’s 400 storage, and you’ve got all the benefits of both in one square.
[quote=“vassock, post:13756, topic:42”]What happens if I have two tanks to hold clean water and remove one of them. Let’s say there was a quantity of clean water that could fit in just one tank. What happens to it?
Also, is there a way to load up on salt (for preserving food)? Are there salt water tanks?[/quote]
When you remove a tank, it will have whatever liquid it had in it - gasoline tank in a car with 3% gas will still be 3% full of gas, for instance. At least on found vehicles, all the tanks will have the same proportional amount.
Basically, remove the tank, the 'U’nload it back into the vehicle, and whatever won’t fit will still be left in the tank you removed.
Unfortunately, there aren’t salt water tanks. I have wished there were on a few occasions, actually, but not all that often, so I haven’t ever bothered to request it. Generally, in those instances, I’ll remove a tank, manually fill it, then throw it in the vehicle’s storage area and cart it back that way. Not all that much different, really.
What I usually end up doing is spending a day in the swamp (especially in winter, so nothing spawns and bothers me) making salt - it’s much more compact. Two 8-hour sessions of salt-making gives 320 salt for only 40 volume, which generally lasts me the rest of that character’s play time (I tend to make a lot of smoked meat instead of jerky, so if you make a lot of jerky, that probably won’t work for you long-term).