[quote=“pisskop, post:12501, topic:42”]che?
so now lowe is slow?[/quote]
It’s been that way for a couple months at least. And Lowe will always be slow. Whoever Lowe is. :V
[quote=“Etherdreamer, post:12502, topic:42”]So “evolution” means they change to a better zed type, or they just “level up”.
Also the question is, they spawn “upgraded” when more time have passed (means they spawned zeds just appear from nowhere with +10 in everything) or they spawn them levels up when more time they stay “alive”?[/quote]
I’m not 100% sure, but it’s possible that both occur. Various zombies have defined lists of what types they can upgrade to (acidic zombies becoming spitters and spitters becoming corrosives, for example). This is most visible when a zombie master is around. But it does control how they upgrade. Thing is, they don’t normally upgrade if you can see them, unless a zombie master forces them to.
So I don’t know if they can upgrade at any point so long as they exist but remain out of sight, or if it’s only checked for when they initially spawn.
It’s ALSO possible that when they leave the reality bubble (due to you traveling away), they could possibly be upgraded retroactively when you re-enter the area and thus reload them. Again, I’d need to go source diving to figure out how it actually works.
Note that this requires absolute 100% coverage. ;w;