Tips, Tricks, and Newb Questions!

:3

Now if I could just get back into hammering the wiki back into shape…

http://www.wiki.cataclysmdda.com/index.php?title=Clothing

D:[/quote]

Good update
I added some extra info, like how does acid resistance actually work.

Please someone change ‘moral’ to ‘morale’ in the wiki. It’s driving me cra— no, wait. It’s too late now.

Clearly you need morale support. ba dum tish

No, his morals are wrong.

cue arguing the value of power

No wait that’s values, not morals. Which I guess are ethics in DF terms. o3o

better create a wiki for it. We will need it to understand miraculous morals on the moral necessity of morale’s. If that is even English.

Since it’s Christmas, I would like to give all of you guys a very special hug.

With my hands.

Firmly wrapped around your necks, squeezing the living wiseass out of you. >:|

Anyway… back to topic, I guess…

Fuck, I just noticed I lost a big edit about clothing on the wiki.
I’m pretty sure I pressed the save button at least twice…

I also just discovered that you can pick locks with hairpins.

I can now finally become a Fallout character in this game.

QUESTION: Do I need to give food and water to NPC’s. Is there a way to see how hungry they are? My NPC died unexpectedly. He had no wounds etc, just died, wondering if it was because he was not given food.

Thanks

They don;t need water or food, if they die out of nowhere, they probably had an infection.

Should I give them penicillin?

Should I give them penicillin?[/quote]

If they are infected, chatting wirth them will reveal it, as their dialogue will be overridden by the opening for the “find antibiotic” quest.

An NPC gave me the ''find lost dog" quest. After riding in the city like a frikkin madman and getting back her dog in a pet carrier, i spoke to her but it’s not working. She does not ask me anything and i can’t turn in the mission. What should i do ?

What’s the fascination with booze in this game? Is it just the fact you can be a drunk zombie killin machine or does it go further than that?

Also does the npc spawn rate slider increase spawns at higher or lower levels? Same with the mob spawn slider… Ive seen it said both ways and i was looking for clarification.

[quote=“TheKobold, post:12497, topic:42”]What’s the fascination with booze in this game? Is it just the fact you can be a drunk zombie killin machine or does it go further than that?

Also does the npc spawn rate slider increase spawns at higher or lower levels? Same with the mob spawn slider… Ive seen it said both ways and i was looking for clarification.[/quote]

Yes there is a “perk” than give you drunken master fight technique when you do the character. Also for give deepness to the game, because is the same with drugs, food and non-alcoholic drinks.

Well it increase overtime (as far I seeing) the thing is, they are constantly simulated, so you never will notice all their movements, they loot the city, they kill themselves, they fight zombies, and they die as well fighting zombies or dying from infections, and they trade / try to kill you for getting your stuff.

Sorry i must of worded that wrong, Does the slider increase the spawn rate at a higher number or a lower number.

Higher means more spawning for both the NPC and monster spawn settings. But the NPC spawn setting only affects dynamic NPCs (the static NPCs option has fixed spawns).

What might be confusing you here is that the “monster evolution” setting USED to be ass-backwards, with lower settings meaning faster upgrades and higher meaning slower. But now higher means faster upgrades, which is more intuitive.

Higher means more spawning for both the NPC and monster spawn settings. But the NPC spawn setting only affects dynamic NPCs (the static NPCs option has fixed spawns).

What might be confusing you here is that the “monster evolution” setting USED to be ass-backwards, with lower settings meaning faster upgrades and higher meaning slower. But now higher means faster upgrades, which is more intuitive.[/quote]
che?

so now lowe is slow?