So. How does the pacifist trait interact with the mechanic that gradually lessons the penalty for killing zombie children or otherr actions subject to that penalty scaling?
Does it flat-out negate the ability to get inured to killing zombie children and NPCs?Or is it the opposite, allowing the character to get used to killing in general in the same way? Alternatively, is the morale penalty scaling tracked completely separately from the pacifist penalty?
If it’s the third option, somebody done derped. ;w;
Do two-way radios still exist, and if so, are they of any use yet? I’m here from 0.A, see. They were an obvious beta item and I’m curious if I can use them at all yet.
It seems like everyone is using survivor weapons and handcrafted stuff while I’m just sitting here with my massive gun pile. Is everyone like playing on some harder settings or something?
Yeah, I tend to go for every basement and gun store in my sight. I put the loot spawn on 1.05, but I don’t think it made much of a difference from the default one.
I’m gonna ask this again, as I didn’t get any replies but
Are you still able to make zombie slaves? I see the option when you activate a bladed item, but it’s greyed out. I even turned on zombie resurrection, which I usually turn off and even then it still doesn’t work.
Does said bladed item need a certain butchering level? Do I need a certain survival level to activate?
I got a katana so I need to fulfill my urges to be michonne from TWD
[quote=“Rot, post:11890, topic:42”]I’m gonna ask this again, as I didn’t get any replies but
Are you still able to make zombie slaves? I see the option when you activate a bladed item, but it’s greyed out. I even turned on zombie resurrection, which I usually turn off and even then it still doesn’t work.
Does said bladed item need a certain butchering level? Do I need a certain survival level to activate?
I got a katana so I need to fulfill my urges to be michonne from TWD[/quote]
Kill the zombie and stand over their corpse, use the create zombie slave option in the % menu, if it all went well,when the corpse raises up, they will be friendly towards you and hostile towards its brethren.
[quote=“Rot, post:11890, topic:42”]I’m gonna ask this again, as I didn’t get any replies but
Are you still able to make zombie slaves? I see the option when you activate a bladed item, but it’s greyed out. I even turned on zombie resurrection, which I usually turn off and even then it still doesn’t work.
Does said bladed item need a certain butchering level? Do I need a certain survival level to activate?
I got a katana so I need to fulfill my urges to be michonne from TWD[/quote]
Kill a zombie, stand over it’s non-pulped corpse and use the option on the bladed item menu. If that doesn’t work then something is bugged, but make sure that the corpse is not pulped.
Which ones? Unarmed or melee weapons, or both? There are a LOT of combat syles.
Aw. Was gonna say…Krav Maga is delicious because it has rapid strike. Karate gets the same plus a decent bonus-block effect. Apparently Mauy Thai and Dragon Kung Fu are good if your stats are high enough.
And if you have medieval mod on, you can pick Pankration and become Urist.
Aw. Was gonna say…Krav Maga is delicious because it has rapid strike. Karate gets the same plus a decent bonus-block effect. Apparently Mauy Thai and Dragon Kung Fu are good if your stats are high enough.
And if you have medieval mod on, you can pick Pankration and become Urist.[/quote]
Aw. Was gonna say…Krav Maga is delicious because it has rapid strike. Karate gets the same plus a decent bonus-block effect. Apparently Mauy Thai and Dragon Kung Fu are good if your stats are high enough.
And if you have medieval mod on, you can pick Pankration and become Urist.[/quote]
I actually went for Krav Maga; it was the one thing I remember the wiki recommended aside from Dragon Kung Fu if you had high Intelligence.
Anyone know any ways to tie up zombie slaves to you so they can follow you?
I know you can anchor them to the ground using ropes, but not to me. I recall in the previous experimentals that they follow you without leads as if they were regular zombies, but my slaves seem to ignore me.