[quote=“Topsy, post:11557, topic:42”]a couple of noob questions:
What are the meanings of the various book colors? I’m fairly sure what grey and red mean, but what distinguishes blue, yellow, and pink books? They never quite behave as I predict, however I have the vague idea that yellow books are more or less okay to read.
Why are some ranged weapons described as having 0 range and 0 damage?
Rail rifle apparently has 0 range and damage http://cdda-trunk.estilofusion.com/rebar_rifles
Bolt driver apparently has 20 range and damge http://cdda-trunk.estilofusion.com/helsing
I’m also not entirely sure why ranged weapons and their ammunition both have range and damage properties.
Longbow has 20 “range” and 7 “damage” http://cdda-trunk.estilofusion.com/longbow
But a fletched metal arrow has 6 “range” and 20 “damage” http://cdda-trunk.estilofusion.com/bolt_metal
How are these two different sets of numbers factored in when I’m actually firing a longbow with a metal arrow?[/quote]
The first one has been asked before. Red of course means you haven’t read it once yet, grey means you have and it has nothing to teach you whatever. Blue means than reading it will give you experience in a given skill. Yellow means one of two things. One, that you’ve got all the experience you can from it, but it has recipes you can still learn from it. Or two, that your level is too low to learn from it, and it also has recipes that can be learned. Pink means your level is too low to gain experience from it, and that there are no recipes to be learned from it.
As for ranged weapons, their range and damage (and other stats too) are derived from both the gun and the ammo. If it’s loaded, you’ll see the stats added together for a total. A lot of random guns have damage bonuses added arbitrarily, but the general rule is that 0 is the norm, and most exceptions tend to be weapons that aren’t semi-auto. In the case of bows that CAN’T be loaded (they’re loaded and fired when you nock an arrow), you have to do the stat math yourself.