Which is better- arming sword or nodachi? (I just got some new mods, hooray!)
Apparently because you’re not really expected to tuck anything except camouflage into it. Personally I think it should be dummied out until stealth and camo are added, because it’s a tad useless at the moment. >.<[/quote]
But it’s a damn fine place to put some rolling papers.
Does anyone know when a tanning fur pelt will be done (trying to make winter survivor armor)?
Should say it in the last line or so of its description. Around 24-36 hours I think.
Thanks, but I don’t think there was anything about time in the description.
AFAIK it does mention the time it will take when you try to use the tanning fur pelt.
Probably because I’m not completely up to date.
It’s sneaky, I didn’t notice it at first either (or maybe it randomly appeared and is buggy? Either is probable). I debugged one to get a screencap for 'ya: (apparently 48 hours my b)
Thanks. I’ll check later for a time period.
Do you need fertilizer to grow plants?
If so, what skill(s) do I need, and what level to make them?
Where might I find a shitton of superalloy?
EDIT: Since when did military so thoroughly outclass every other kind of plating? I feel like that needs an update, superalloy was supposed to have, y’know, a reason to exist.
[quote=“TheMightyHercules, post:11471, topic:42”]Do you need fertilizer to grow plants?
If so, what skill(s) do I need, and what level to make them?[/quote] You don’t need fertilizer, it just speeds it up I believe.
[quote=“Taraq, post:11472, topic:42”]Where might I find a shitton of superalloy?
EDIT: Since when did military so thoroughly outclass every other kind of plating? I feel like that needs an update, superalloy was supposed to have, y’know, a reason to exist.[/quote]
I assumed the main reason superalloy was good was because it was comparable to or better than steel, but lighter. This is good for personal armor, but for vehicles as they are now, you can generally afford the weight increase to use all composite armor. :V
Plus, judging by its name, and its spawn points (robots and crashed choppers) its probably the kind of lightweight metal used in jet engines and the like, not fictional super-nano-quantum-steel armor.
Which implies titanium alloy, which is typically lighter but not necessarily stronger than steel.
do i need an EMP to disable turrets for the taking in the lab or is there another way
If you want to collect deactivated turrets, you should throw them scrambler grenades and run to deactivate them when they turn friendly.
I just remember wayyyy back it was steel, hard, spiked, and superalloy, superalloy being maybe half as strong as hard but the weight of steel or spiked (which were maybe 1/4 the strength of hard). Well, what I’m complaining is more that it’s weight savings now are just about pointless (not that it’s too weak compared to military): it’s like 85% steel’s weight, with 90% of the strength, or 80% spiked w/ 100% strength, and then compared to military it’s 65% weight 30% strength. Mostly I just think that when military was added it threw off the scale more than was intended, and I’m asking (whining) about it here just in case this makes more sense to other people in which case I won’t make an git issue about it.
(And lore-wise I don’t think it’s ever been an aircraft alloy sorta thing–robots, CBM armor, bulletproof vests, etc. Because right now MBR Vest (steel plate) has twice the enc. of superalloy, but the exact same protection, and the superalloy segment of the vest is also only 75% that of the steel’s weight. I’m afraid I just got roped into doing tons of research for a silly discussion on the internet but I think it does need some rebalancing so it’s worth it :3)
Could someone summarise the recent major changes for me? I’m considering updating my game but I’m not sure about it yet.
How do i pick up liquids or move off from the floor?