Tips, Tricks, and Newb Questions!

[quote=“Azrad, post:9220, topic:42”]You can trade items, and give them items that would exceed the cash they have on hand. If you can do that, they become completely cooperative, which becomes very handy if they have tons of skills to teach you. If you stay near them, you can get two skill level ups per day, one after waking up and one before going to bed… and you can probably squeeze it to three, really.

On the other hand, if you complete an NPC quest and ask for cash, they become completely uncooperative.[/quote]
Cheers. I’ll try that.

I haven’t seen one for a long, long time.

Who ate the warehouses? ;_;

The loading crash isn’t present, but there’s something funky going on with my graphical quality. Anybody else getting a screen like this? Or know possible causes/solutions?

Aside from graphical glitch of your reflection on the screen, the issue I assume would be the weird-looking default tileset?

No, the issue is that everything is blown up way too big. You can see it clearly with the mouse cursor, which is way, way too large. There’s barely any space for the message log.

I wish I had a previous version pic to compare it to…

Ah, that is odd.

I always adjust my terminal height and width to 100x40 anyway, though. >.>

Does the two way radio have any function now? Like can it summon random NPCs?

I don’t think it can do that (I only remember ideas for quest-getting via such radios??), but that’d be neat if an npc companion could be given the other radio in question, for just that purpose.

Could’ve sworn the wiki claims you can do that though. But then again, the wiki is outdated at the best of times, and simply in error at the worst.

After using the SOS a few times, one NPC did respond. NPC said that they’ll arrive in 80 minutes, but they didn’t show up.

Jerks.

Hmm. I wonder how the response is formed though. Spawned in at random somewhere within your reality bubble after a given amount of time, I assume.

Search the area, I would bet your responder got eaten.

Nope. Middle of nowhere was where I made the SOS. Empty fields around me.

Weird. O.o

Guys, can’t find any info on feral predators. Just how dangerous are they? How fast? Do they have any special moves?

The have a nasty pounce attack. Normal feral hunters just leap, which is a harmless movement technique. Pouncing? Enjoy knockdown and blood loss.

They’re fast, relatively durable, have both good melee and dodge skills, along with a impalement attack that both wounds your torso and causes bleeding to you through everything short of power armor (survivor armor doesn’t help much). If you’ve got sufficient melee skill along with good armor or dodge to absorb they’re regular attacks you can take them down quickly, guns also work just as well against them as any other zombie (they aren’t hard to shoot like skeletons thankfully).

And when in doubt, tank shells solve everything.

How fast are they? Faster than hulks?

Let’s see. Hulks have speed 130, predators have speed…140.

Feral predators are extremely dangerous. They are incredibly fast, can jump, and will stab you causing a lot of damage and serious blood loss. Kill them from range if at all possible and prioritize them over all other targets in a group. Engaging a predator in melee is suicide at low levels and always risky if there is a group behind it.