[quote=“Kevin Granade, post:52, topic:42”]Your character is mega boned (that’s a technical term). There is currently no way to bring a limb back from being brought to 0HP.
Would a CBM:prosthetics make sense? That’s the only thing in the game I can think of that would reasonably restore a limb.
Possibly just add it to CBM: medical if there is one.[/quote]
Oh, damnit. This was going really well too besides that. I’ll try to see how long I can last if that’s the case, hopefully something will be implemented soon to remedy that, I’m not too familiar with C++ (hopefully that’s what Cataclysm uses and I’m not sounding like an idiot, I think that’s right at least) or I’d do it myself. I guess repair nanobots off a CBM:Medical won’t help either?
Edit: On an entirely different topic, is it a bug that when a vehicle collides with some static surface (walls, doors, railings, fences, etc.) with enough force to stop the car, the speed-holding feature breaks? Like normally you’d press [UP] a few times and it’ll hold your speed close to 50mph or whatever, but after this bug/feature/whatever occurs you press [UP] you accelerate 2-3mph immediately and if you wait one turn you’ll start slowing down. It’s rather frustrating to have to worry about holding my speed manually rather than just being able to focus on planning my exact route through the city. It’s rather difficult to describe, I hope that made sense. I’d create a bug report thread for it but as it’s been in Cataclysm back when Whales had the reigns, I think this is either some weird feature I don’t fully understand or it’s just a result of code limitations or something.