Tips, Tricks, and Newb Questions!

[quote=“dreukrag, post:5701, topic:42”]Patch notes mentioned a mutation path for the marloss berry, anyone knows how it works? I’m already on it I think but I don’t know the extent of it.

Spoilers:

I ate a bunch of them, got and lost some random mutations until I got Marloss Carrier. I get the extra-bonuses for eating them and generate fungal beds with a few marloss bushes and spores but that’s it. Does further progress leads me to join the fungal faction or something like that? And how do I progress trough the path, I’ve been eating them for a few days now.

http://smf.cataclysmdda.com/index.php?topic=7975.0

Read this it should help-

Is there any reason to use a windshield instead of a quarterpanel?

Other than looks, nope.

I would say its definitively better to use quarter panels.

Use doors!

What’s stronger though, quarterpanel or reinforced glass? Also can you even install a curtain over a quarterpanel so it’s not always exposed?

Reinforced glass is allot tougher than quarterpaneling, but what you REALLY want is a heavy duty hatch…

new goal: come up with a design for a slow movingmobile tank with a viewless panic driver spot.

hordes? jus drive back in a circle and hope for the best. .

…worst idea ever. hmm.

Just make a coffin on wheels that you have to use the probability travel bionic to enter/exit, it’s genius!

Curtains. They are really good when you want some peace.
Someone suggested metal curtains for hatches (which is a great idea and if I had more free time I’d implement it), but I don’t think they’re in yet. So if you want to break line of sight at will you have to use either use opaque/shutter doors or curtained windshields.

So, Dusters, Trench coats, what’s the difference?

EDIT: Also is there a normal RM228 shotgun? Or does only the short version exist?

NOTHER EDIT: Sledge hammers can be used to break down walls, would a Warhammer work in a pinch? It does.

Is there any place / page / file I can look at to see vehicle parts health. I’m reconfiguring my mobile base and can’t decide what to put where because I don’t know what’s sturdier.

[quote=“blazing glory, post:5711, topic:42”]So, Dusters, Trench coats, what’s the difference?

EDIT: Also is there a normal RM228 shotgun? Or does only the short version exist?

NOTHER EDIT: Sledge hammers can be used to break down walls, would a Warhammer work in a pinch? It does.[/quote]

A duster covers your legs too.

Open vehicle parts file in /data/json, durability is the number you are looking for. I dont think there is easily accessible online resource for this.

Frankly, i often wonder what various vehicle parts do in first place.

The rebar reinforcement part mystifes me, since i cannot find it in the file, even. Same for shock absorber.

[quote=“Valpo, post:5713, topic:42”][quote=“blazing glory, post:5711, topic:42”]So, Dusters, Trench coats, what’s the difference?

EDIT: Also is there a normal RM228 shotgun? Or does only the short version exist?

NOTHER EDIT: Sledge hammers can be used to break down walls, would a Warhammer work in a pinch? It does.[/quote]

A duster covers your legs too.[/quote]

Alright.

…Can’t tell if that’s good or bad, probably bad because leg coverage means encumberment for the legs and faster damage to it.

[quote=“blazing glory, post:5715, topic:42”]Alright.

…Can’t tell if that’s good or bad, probably bad because leg coverage means encumberment for the legs and faster damage to it.[/quote]

No its for itsel not bad. At least not for a normal duster ; reasons:

It has encumbrance of 0 and ist the upper layer of your clothing thus it does not interfere with most other parts worn there (theres one piece of armor made of leather specificly designed for your legs that would though — thus if you wanna wear that id recommend using a trenchcoat instead.) resulting in no added encumbrance at all.

So most of the time you get extra protection and warmth for your legs while adding 0 encumbrance. Leather variant should add 1 i think.
Only time this might be a hindrance is when its to hot (though your torso is usualy the hottest part anyway ) or as mentioned above when wearing something else that would cover the upper layer of you legs (which is rare afaik)

[quote=“Valpo, post:5716, topic:42”][quote=“blazing glory, post:5715, topic:42”]Alright.

…Can’t tell if that’s good or bad, probably bad because leg coverage means encumberment for the legs and faster damage to it.[/quote]

No its for itsel not bad. At least not for a normal duster ; reasons:

It has encumbrance of 0 and ist the upper layer of your clothing thus it does not interfere with most other parts worn there (theres one piece of armor made of leather specificly designed for your legs that would though — thus if you wanna wear that id recommend using a trenchcoat instead.) resulting in no added encumbrance at all.

So most of the time you get extra protection and warmth for your legs while adding 0 encumbrance. Leather variant should add 1 i think.
Only time this might be a hindrance is when its to hot (though your torso is usualy the hottest part anyway ) or as mentioned above when wearing something else that would cover the upper layer of you legs (which is rare afaik)[/quote]

Ah, I’m still kinda inexperienced when it comes to encumberment on layers.

[quote=“blazing glory, post:5717, topic:42”][quote=“Valpo, post:5716, topic:42”][quote=“blazing glory, post:5715, topic:42”]Alright.

…Can’t tell if that’s good or bad, probably bad because leg coverage means encumberment for the legs and faster damage to it.[/quote]

No its for itsel not bad. At least not for a normal duster ; reasons:

It has encumbrance of 0 and ist the upper layer of your clothing thus it does not interfere with most other parts worn there (theres one piece of armor made of leather specificly designed for your legs that would though — thus if you wanna wear that id recommend using a trenchcoat instead.) resulting in no added encumbrance at all.

So most of the time you get extra protection and warmth for your legs while adding 0 encumbrance. Leather variant should add 1 i think.
Only time this might be a hindrance is when its to hot (though your torso is usualy the hottest part anyway ) or as mentioned above when wearing something else that would cover the upper layer of you legs (which is rare afaik)[/quote]

Ah, I’m still kinda inexperienced when it comes to encumberment on layers.[/quote]

It’s pretty simple. Each body part has 4 layers: inner(close to skin), normal clothing, belted(strapped on to you), and outer(worn over). If you have two in any one bodypart-layer it will add one encumberance. In the layering screen the first number is the sum encumberance of the number shown on each clothing per body part. The second number is the stacking penalty for having multiple clothing in each bodypart-layer. There are exception i’ve found where some items don’t count for stacking penalties.

[quote=“KroganElite, post:5718, topic:42”][quote=“blazing glory, post:5717, topic:42”][quote=“Valpo, post:5716, topic:42”][quote=“blazing glory, post:5715, topic:42”]Alright.

…Can’t tell if that’s good or bad, probably bad because leg coverage means encumberment for the legs and faster damage to it.[/quote]

No its for itsel not bad. At least not for a normal duster ; reasons:

It has encumbrance of 0 and ist the upper layer of your clothing thus it does not interfere with most other parts worn there (theres one piece of armor made of leather specificly designed for your legs that would though — thus if you wanna wear that id recommend using a trenchcoat instead.) resulting in no added encumbrance at all.

So most of the time you get extra protection and warmth for your legs while adding 0 encumbrance. Leather variant should add 1 i think.
Only time this might be a hindrance is when its to hot (though your torso is usualy the hottest part anyway ) or as mentioned above when wearing something else that would cover the upper layer of you legs (which is rare afaik)[/quote]

Ah, I’m still kinda inexperienced when it comes to encumberment on layers.[/quote]

It’s pretty simple. Each body part has 4 layers: inner(close to skin), normal clothing, belted(strapped on to you), and outer(worn over). If you have two in any one bodypart-layer it will add one encumberance. In the layering screen the first number is the sum encumberance of the number shown on each clothing per body part. The second number is the stacking penalty for having multiple clothing in each bodypart-layer. There are exception i’ve found where some items don’t count for stacking penalties.[/quote]

Yeah I know about encumberance and stacking penalties, I just thought that, minus exceptions like shirts, having more then two items on any bodypart causes stacking penalty.

Every item counts for stacking penaltys. Some can be worn next to another item in the same layer though without a penalty. If you wear 2 of them though you still get the stacking penalty.

You can for example wear 2 drop leg puches at once. or 1 drop leg pouch and 1 holster.

Everything that layers easily should have that effect.

It might have something to with coverage as well … i haven t yet fully tested… i do however temper with my layering and clothing choice quite a lot to optimize.
I would suggest to simply try out different things.

What is the cement used for? The description says it can be used for constructions, but as far as i can tell, no constructions can use it.

Not that i could make the cement, havent seen quicklime ever.