I don’t mess with chicken walkers if I can avoid it at all. I’ve definitely killed one with a nuclear warhead before just to be safe.
Good to know. Looks like it gets to be the test dummy for the EMP launcher I found next to its roadblock, then.
Chicken walkers are actually over powered in my opinion,they should atleast be hackeable
Could someone please remind me how to get NPC’s to take mutagen?
“Use this item” command. For serums, they need a syringe in their inventory.
Many thanks! The NPC may not be as appreciative though.
So I just installed a turbolaser turret on my car and it absolutly vaporize zombies.
- Is there a way, aside from ear plug and such, to no be deafened by the gun ?
- How much damage does the explosion actually do ?
A helmet with "PARTIAL_DEAF"
flag resists DEAF
status. Power armors has this flag.
turbolaser cannon
{
"id": "lasgunx",
"type": "GUN",
"reload_noise_volume": 10,
"name": "turbolaser cannon",
"description": "With an augmented emitter and capacitor, this mounted laser is capable of superheating most materials to the point of exploding. The firing mechanism also requires the services of a specialized chassis, and one must be wary of the prodigious power needs of such a weapon.",
"weight": 9500,
"volume": 18,
"price": 750000,
"to_hit": -1,
"bashing": 8,
"material": [ "steel", "plastic" ],
"symbol": "(",
"color": "magenta",
"skill": "rifle",
"range": 30,
"ranged_damage": 200,
"pierce": 100,
"sight_dispersion": 150,
"durability": 8,
"ups_charges": 499,
"valid_mod_locations": [ ],
"ammo_effects": [ "EXPLOSIVE", "LASER", "WIDE" ],
"flags": [ "NEVER_JAMS", "NO_UNLOAD", "MOUNTED_GUN" ]
}
It has no detailed explosion data, only "EXPLOSION"
effect flag. But its ranged damage is very high, so any critters it hits is sure to vaporize
I don’t know the exact damage but from experience the only zombie that lasts more then one shot is a skeleton juggernaut, it lasts two…
Thanks for your answers
But what about the explosions itself ? Do you have some idea about the damage the blast does to surrounding creatures ?
I think its explosion power is the same with grenades, but without the shrapnel damage
I found myself in a lab library with no obvious way to access the rest of the floor. Since alternate routes from other floors had turrets guarding them, I figured the only safe way to access the rest of the floor was to break down the library doors with a pickaxe. I did so and found a terminal on the other side to open the doors.
Can I safely assume breaking down computer-locked doors with a pickaxe won’t alert security?
You can, last I checked. At least, I break doors with a pickaxe all the time and don’t ever see secubots showing up because of it. Now, trying to access Melchior with 15 Int and 8 Computers, on the other hand…
What explosives do damage to strxutures? I’ve tried using 2 dynamites to blow down a metal door and it has done nothing to the surroundsing (in a lab of course)
Try a C-4, its power can break down non-metallic walls
Thanks bro, btw is there an easy way to get rocks in a lab? It’s not like I can’t go outside and smash some boulders, I’m just lazy…
Break the chain-link fences in some sections and you’ll occasionally get a roof collapse.
Are some tools not allowed to be converted to nuclear power? I’ve tried moding some LL Amp goggles and it still says I need batteries for them…
Are NPCs opinion of you affected at all by stylish clothing?
No, but they probably should be.