The average Cataclysm survivor is capable of some amazing things

Can’t reload a gun when naked.

But can carry infinite lighters while naked.

Can dismantle a fire truck so efficiently that it will fit in a bookcase.

A survivor can punch down barbed wire fences with his bare fists in a couple of strikes with no ill effects.

drugs save lifes

Drink heavily at evening-get addicted.Consume heroin once every day-no addiction.

The whole world has no problem with CMBs, and they’re actually common place. No replacement limbs however.

A sufficiently advanced Cata survivor is indistinguishable from magic can build a ferromagnetic rail rifle in a cave with a box of scraps.

Games are wonderful things and would be pretty boring if they were too realistic. And all of these types of things are the arguments I’ve made for keeping ammo as ammo and not having to endure the tedium of loading clips and that kind of thing that are done in the name of realism.

-_- its not just done for realism. Its to make the game better once it is fully implemented. You don’t like when quirky experimental things happen don’t play experimental. It has already been fixed for the most part to, from here the guns only get better due to being able to haul multiple time saving reload clips around.

Only a survivor can stay up for months on end with only energy drinks, caffeine, and other stimulants, and some vitamins with no ill effects.

Tony stark built a robo suit using a box of scraps in a cave

“Tony Stark built this in a CAVE, with a box of scraps!”
“Well I am not Tony Stark.”

tears up a little that was the inspiration for most tech hungry survivors.

Only a survivor… can forget how to ride a bike if it is not done for to long. Among other things.

[quote=“TheWumpus, post:36, topic:9403”]The stats are very, very broken. Granades, should you get extremely lucky a few times in a row, will completely break your character(of course if you get extremely unlucky they will do the same…). Dex is over 600, Str is around 200, and per is around 400. Since there’s the straight melee damage boost from strength, combined with the damage boosts from dex and per, combined with a melee skill of over 30 and an unarmed skill of 28…yeah. This is a character I’ve had running for 4 stable releases now, across 6 worlds. Terminator teleport into one world naked, do all the fun stuff like build a base, supercar, run around willy nilly…the power creep has become DBZ levels of insanity. In fact it’s a waste of time to melee zeds because the splatter (even when wielding a spoon or a sock) slows the game down too much in short order.

Ah Road Warrior, you came so far from cobbling together a scrap junk heap and scavenging the wastes as a lowly home mechanic…[/quote]
I was rereading the thread for no reason and HOLY SHIT

I remembered the days where I raided military bunkers across the world for Granades.

A Granade or two raised a 8/8/8/8 to a 20/18/21/14

I’ve still got five Granades, I regret not using them, what with the whole combat nerf.

MMR is the result of 10 BUFFS!! Granades.

making people trust them MORE by having them do dangerous cannon fodder things and then patching them up with booze and rags when they get hurt to life endangering levels