This is a new change since I last played. What is the idea behind it, will it become a requirement to use a table to craft? As it stands right now, it’s more of a hindrance than anything, breaking momentum as I push an extra key to see what items are on the desk.
Going forward it would be nice to have an additional search function added to the UI to essentially open drawers in a desk to reveal stowed away items other than just the contents sitting on top of the desk.
It also lets you use a workbench, which is a new construction, I believe using a table/workbench lowers the time required currently. I also like using it for crafting food since I can then just eat off the table itself.
I no longer store stuff on tables for the exact reason you describe though.
You get a very slight morale bonus by default with 0 traits.
With the negative trait the morale bonus is larger, but you have the Rimworld problem of hating your life if you’re ever forced to eat without a table.
Not quite on topic, but I’m hoping the trait is expanded to give you a morale bonus for eating with a fork/spoon/bowl/plate around to make those items - you know - slightly useful. Always thought it was barbaric the way my survivor just eats cold scrambled eggs with his grubby hands right out of his pockets.