Let’s talk about cutlery and plates.
Simply put, as of now most of those common household items are pretty much useless. In general, there is now use for them, with only a few notable expections: plastic bowls (but now other bowls, interestingly) can be used as containers and tin plates can be disassebmled for some tin. All the other cups and plates - no matter if made from glass, ceramic or metals - are completely without use, as is the butter knife. They don’t even hold up as a makeshift weapon!
What I propose is to make those items situational useful by adding a flag to them that gives a (small) moral bonus whenever you have them in your inventory/vicinity when you eat.
Reasons why I think this is a good suggestion:
Usefullness: It would add a use to those items without cluttering any menu.
Realism: Because even though survivors life in a zombie-infested hell hole, they’re not animals.
Not intrusive: As it would be completely optional, I don’t see this getting in the way of other features/design choices. If you don’t want to bother with those items, just ignore them and play the same game you do now.