I’d actually really like to see some trait names change when you go post-threshold, it reflects the whole post-human thinking the mutations imply. Not sure if it would be in any way possible or worth it to do, but it would expand on some of the transhuman aspects of mutations.[/quote]
Changing the character-screen profession name was one thing. Messing with trait names is another: I’d either have to make it switch traits entirely, or patch around the JSON call and test for mutations first. Lot of code, for not-a-lot of benefit. Either way, not something I consider worth the effort.
(Especially given all the bullshit I’ve gotten re bloat and describing things the wrong way.)