Spike trap error

Does this error give any downsides? Any clue as to what’s causing it?

Yep, my bad, I need to fix that.

The unfinished construction places a trap, but theres already one there, cos a pit is a trap.

Actually, it seems there is a bit more to it than that, will need to look into it more.

Fixed. https://github.com/CleverRaven/Cataclysm-DDA/pull/31838

Awesome! Is it implemented? Or will it be soon?

Not merged yet, keep an eye out for when it is. then itll be in the build after that, hopefully.