I’m recieving the following Debug message when loading worlds:
DEBUG : invalid trap id “tr_light_snare”
FUNCTION: int_id generic_factory::convert(const string_id &, const int_id &) const [T = trap]
FILE src/generic_factory.h
LINE : 361
DEBUG : invalid trap id “tr_heavy_snare”
(error message otherwise identical)
I’m not aware of loading anything particularly related to traps or additional locations, unless it’s part of Makeshift Items Mod or Vehicle Additions Pack.
Any ideas where this is coming from?