[b]I know some of these probably have been mentioned but figured I would compile a list with some ideas I have too.[/b]
Windows - Should have locks on them like doors so you may be occasionally able to open them from the outside without smashing them.
Usable Containers - Able to put stuff inside containers by activating the item from i gives you the option to open/close and has a put in option to select items to put inside, helps keep the inventory cleaned up when you’re carrying alot of items. I know this is not important just would be nice I think to keep some things organized.
Stealth/Sneaking/Crouching/Crawling? - I used to pick light step but seems pointless right now unless I’m wrong? Figured this would be useful to make the mobs have to bypass a check whether they detect the person or not, Of course the greater distance you’re away the safe you are from getting seen. Also say it’s possible to sneak right pass a zombie one tile away as well but there would be a high chance they would see/smell you.
I figured this could be activated by maybe using (shift _) where you would pick your martial arts style but would also give the option for sneaking, crouching, crawling etc.
Smell Rating - Along with the sneaking etc, I also think smell should play a bigger roll and have a bar of it’s own. The bar would have status that changes depending how bad the person reeks which increases by being too hot, running through toxic waste, blood etc.
Say there are 5 stages, this is an example: Smell: Fresh -> Smell: Weak Odor -> Smell: Foul Odor -> Smell: Wet Dog -> Smell: Nauseating. This would also help sneak checks and possibly help avoid unwanting conflict with the undead. Person could find a bar of soap and wash in the river or by using a toilet to reduce the smell. Shampoo’s etc would help but scented would not help as much and may attract animals or the undead. Mud can help coat the smell giving the Smell status a : Faint.
- Extra Symptoms - Indigestion, Flatulence, Diarrhea and so forth, all I can think of right now. Indigestion leads to Flatulence which could cause the Smell factor to increase. Diarrhea could come from some foods or unclean water which could hinder movement and sneaking and increase smell possibly caused by flatulence caused by the Diarrhea. Could get rid of it or control any of these by pepto bismo or something of the sort.
These were just some ideas that popped up in my head and I am sure some of these in some form or another were thought of by others but figured I would post my explanations as well as how they could work etc.