In my efforts to work on the wiki with all this work vacation time, I constantly come across gun-crafting related pages being Completely empty. It may be unrelated, but I’m wondering if it’s a lack of interest in said crafts by vanilla/canon players since the removal of gunpowder crafting. After some sifting and finding this thread, I would like to teach myself modding solely for diving into gunsmithing to validate my work on the wiki.
Yes I know, I am getting in way over my head for a new guy, but why not, considering others might be busy or never work on it at all?
Some points of advice so I can get started however:
[ol][li]Should workshop equipment i.e. lathes, drills, presses have their own menu as computer consoles do, or should it be a sort of subtle interaction like lockers/bookcases? (Not sure how different that is in code but I’ll learn.)[/li]
[li]Should the equipment EVENTUALLY be craftable, as lockers and bookcases are, or found rarely (and STATIC) in an entirely new build i.e. gun factory of sorts?[/li]
[li]I assume the equipment would also require a generator/static power source as well? (I searched honestly for maybe 5 mins on the forums and found nothing but using a car as a genny. Building a generator through code is over my head, and from past RL military experience guns have always fascinated me and gunsmithing in particular anyways, so I’m useless for making generators myself if I’m not dedicated to that aspect)[/li][/ol]
Any tips or browbeating ala smug code vets would be appreciated, I have a code-heavy next few days ahead of me. All while still helping on the wiki of course.